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powerpc/ps3: Replace the flip_ctl logic in ps3av and ps3fb by a mutex
Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like: - invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the lv1_gpu_context_attribute() hypervisor call, - handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver. Signed-off-by:Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by:
Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by:
Paul Mackerras <paulus@samba.org>
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- arch/powerpc/include/asm/ps3.h 3 additions, 0 deletionsarch/powerpc/include/asm/ps3.h
- arch/powerpc/include/asm/ps3av.h 0 additions, 4 deletionsarch/powerpc/include/asm/ps3av.h
- arch/powerpc/platforms/ps3/setup.c 4 additions, 0 deletionsarch/powerpc/platforms/ps3/setup.c
- drivers/ps3/ps3av.c 0 additions, 20 deletionsdrivers/ps3/ps3av.c
- drivers/ps3/ps3av_cmd.c 2 additions, 2 deletionsdrivers/ps3/ps3av_cmd.c
- drivers/video/ps3fb.c 5 additions, 12 deletionsdrivers/video/ps3fb.c
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