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The surface_transform was already used surface_replay_with_clip, as the matrix is obviously needed for the clip. But now, because of the optimization done in commit 09b42c74 , it's also needed by replay_and_create_regions: get_target_extents clips the target surface for performance issues, and therefore needs the surface_transform matrix to get the right clipping surface. Signed-off-by: Guillaume Ayoub <guillaume.ayoub@kozea.fr>
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