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d3d12screencapturesrc: Various desktop mode change related bug fixes and enhancements

Seungha Yang requested to merge seungha.yang/gstreamer:d3d12-capture-fixes into main
    d3d12screencapturesrc: Always release acquired frame

    AcquireNextFrame() call should be paired with ReleaseFrame()
    d3d12screencapturesrc: Do not recreate d3d11 device on capture error

    Already opened d3d11 device including shader pipeline can be reused
    d3d12screencapturesrc: Fix deadlock on error

    Don't try to wait for non-signalled fence

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