registry: Always load d3d12 plugin without helper process
Because of the way how DirectX 12 Agility SDK works which looks at a relative path from application .EXE to find D3D12 runtime, in-process loading is required in case of d3d12
Due to an influx of spam, we have had to impose restrictions on new accounts. Please see this wiki page for instructions on how to get full permissions. Sorry for the inconvenience.
Because of the way how DirectX 12 Agility SDK works which looks at a relative path from application .EXE to find D3D12 runtime, in-process loading is required in case of d3d12