Skip to content

d3d11: Don't use g_alloca()

Seungha Yang requested to merge seungha.yang/gstreamer:d3d11-remove-alloca into main

_alloca CRT function is deprecated. Moreover, stack allocation for string is not a good idea. We can use _malloca inline function instead, but all use of _alloca in d3d11 library/plugin are not performance critical path at all.

Merge request reports