video: convertframe: Add D3D11 specific conversion path
video: convertframe: Add D3D11 specific conversion path
Add d3d11 conversion path to make gst_video_convert_sample() work
for GstD3D11Memory.
Note that just adding "d3d11download" to the exisitng code is
suboptimal from GstD3D11 point of view because:
* d3d11convert element can support crop/colorspace-conversion/scale
all at once while existing software pipeline needs intermediate steps
for the conversion
* "Process everything on GPU then download it to CPU memory" would be likely
faster than "download GPU memory to CPU then processing it on CPU"
video: convertframe: Remove pointless const qualifier
const keyword for refcounted object does not very make sense
and unnecessary in this case