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d3d11videosink, d3d11convert: Add support for flip/rotation

Seungha Yang requested to merge seungha.yang/gstreamer:d3d11-flip into main
  • Implement GstVideoOrientationMethod support to GstD3D11Converter object. It will convert image using shader or videoprocessor depending on context
  • Add video-direction property to d3d11convert. No dedicated flip element is required since this conversion can be done with colorspace, scale, crop processing in a single render pipeline at once
  • Add rotate-method property to d3d11videosink
Edited by Seungha Yang

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