d3d11videosink, d3d11convert: Add support for flip/rotation
- Implement
GstVideoOrientationMethod
support toGstD3D11Converter
object. It will convert image using shader or videoprocessor depending on context - Add
video-direction
property tod3d11convert
. No dedicated flip element is required since this conversion can be done with colorspace, scale, crop processing in a single render pipeline at once - Add
rotate-method
property tod3d11videosink
Edited by Seungha Yang