Unable to properly use video overlay on Windows
I am working on windows 10. I am developing an application using GTK (installed with vcpkg) and gstreamer (version 3.18) in c ++. I noticed several issues during development: 1- Cannot use glimagesink in the application (via gst_video_overlay_set_window_handle), no error is raised but the video is not displayed. glimagesink works fine with gst-launch. 2- Same issue for d3dvideosink 3- d3d11videosink works fine in the app but does not resize when the parent window resizes. We have to stop the pipeline, restore the play state to see the video displayed over all the available space.