Video frame skewed after rotation on iOS
I have a video stream playing and it works great in portrait. It fills up the view where it's meant to be just fine. On rotation, rather than filling up the entire display as the constraints dictate, the video keeps the same size and the actual video plays in the lower left hand corner leaving the majority of the screen displaying black. I've debugged the view hierarchy and it shows that the view where the gstreamer is attached to is properly set. You can try this out for yourself with the tutorial files for iOS. Go to project 4, update the constraints to take up the entire screen and then rotate the screen. Let me know if you'd need any additional information, I'm really curious why the frame is being respected.