[iOS] Memory leaks
Dear GStreamer team, I've been experiencing a lot of memory leaks, even on simple projects. I've tried to isolate the source of the leak, until I found out that even with a basic pipeline, I still obtain leaks. Here is what I tried :
- pipeline
-
videotestsrc
-
glimagesink
-
audiotestsrc
-
autoaudiosink
-
After around 1min30 it slowly starts to increase its memory print. I create the pipeline manually, in C and start it through a UI.
Everything works flawlessly excepted that.
Thank you for your help.
iOS version : 11.4.1 GStreamer version : 1.14.4
Alann