d3d11screencapturesrc: Very low framerate on Windows 11
Hi all,
I'm using d3d11screencapturesrc
and previously d3d11desktopdupsrc
without problems on my project.
I noticed that the performance of the screen capture is completely broken now, I don't know if the problems occurred since I upgraded to Windows 11 but I'm sure that I haven't this problem previously with Windows 10.
How to reproduce: ./gst-launch-1.0 d3d11screencapturesrc monitor-handle=221948 ! d3d11convert ! d3d11download ! autovideosink
While running a videogame (that is able to run at 50FPS on my RTX2080Ti) the GStreamer screen capture framerate dips down to 16FPS...
I'm sure that with my previous PC running Windows 10 the framerate never dipped under 60FPS even while gaming on heavy games running the same RTX2080Ti with the same game.
Is there something broken in the last GStreamer implementation along with Windows 11?
@seungha.yang I know that it's not very "polite" to quote devs but I know that you worked on d3d11screencapturesrc and I think that you are the only one able to help here