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glwindow/win32: Fix possible deadlock around key/mouse event handling

glwindow/win32: Fix possible deadlock around key/mouse event handling

Calling gst_gl_window_send_{key,mouse}_event() from GstGLContext
thread might cause a deadlock.
examples: win32-videooverlay: Add test for fullscreen mode switch

Add test option "--fullscreen" for testing fullscreen mode switch.
When enabled, user can switch fullscreen mode via SPACE key or
right mouse button click.
Edited by Seungha Yang

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