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EAGL: call functions set_window_handle/draw_cb from main UI thread

Roman Shpuntov requested to merge (removed):GLWINDOW_EAGL_bug_with_iOS into master

The deadlock was inside app: we cannot to call dispatch_sync with main UI queue - this is bad practice, we should to call dispatch_async. Tested on physical device with iOS 12.3.1

#372 (closed)

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