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  • !2377

d3d11decoder: Enable zero-copy for Qualcomm

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Merged Seungha Yang requested to merge seungha.yang/gst-plugins-bad:d3d11-qualcomm-zero-copy into master Jul 04, 2021
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Qualcomm GPU works fine with current implementation now. Noticeable difference between when it was disabled and current d3d11 implementation is that we now support GstD3D11Memory pool, so there will be no more frequent re-binding decoder surface anymore.

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Source branch: d3d11-qualcomm-zero-copy