Can't build for iOS simulator using the cross-ios-universal packages
Hello All,
I am trying to generate a universal GStreamer build for M1/Intel MacBooks. I was able to successfully bootstrap and build a universal package using Cerbero.
I now have GStreamer installed but am receiving the following error when I try to build on the iOS Simulator:
ld: in /Library/Developer/GStreamer/iPhone.sdk/GStreamer.framework/GStreamer(libgstapplemedia_a-avfassetsrc.m.o), building for iOS Simulator, but linking in object file built for iOS, file '/Library/Developer/GStreamer/iPhone.sdk/GStreamer.framework/GStreamer' for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have tried excluding arm64 architectures from the simulator in build settings but that was not successful. Any help would be appreciated.