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GLdispatch: Add a build option to disable entrypoint patching.

This adds a meson/configure option to disable the entrypoint patching in libGLdispatch.

It works by #ifdef'ing out the call to mprotect and acting as if the mprotect call had failed. So, the result should be the same as you'd get on a system where SELinux prohibits writable+executable mappings.

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