glxgears: Cut the trace to two frames.
We don't need 318 frames of gears (which, for some reason, takes about a second per frame on freedreno). This gets us down to a reasonable runtime, while still having a steady-state frame after the setup one.
We don't need 318 frames of gears (which, for some reason, takes about a second per frame on freedreno). This gets us down to a reasonable runtime, while still having a steady-state frame after the setup one.