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Commit e4848053 authored by Tim Rowley's avatar Tim Rowley
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swr: simd16 shaders work in progress


Start building vertex shaders as simd16.

Disabled by default, set USE_SIMD16_SHADERS in knobs.h to experiment.

Reviewed-by: default avatarBruce Cherniak <bruce.cherniak@intel.com>
parent 9cad9cba
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