egl/dri2: fix segfault when display initialisation fails
dri2_display_destroy() is called when platform specific display initialisation fails. However, this would typically lead to a segfault due to the dri2_egl_display vbtl not having been set up. Fixes: 2db95482 ("loader_dri3/glx/egl: Optionally use a blit context for blitting operations") Signed-off-by:Frank Binns <francisbinns@gmail.com> Reviewed-by:
Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by:
Emil Velikov <emil.velikov@collabora.com> (cherry picked from commit 6160bf97)
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