glsl: Allow implicit int -> uint conversions for the % operator.
GLSL 4.00 and GL_ARB_gpu_shader5 introduced a new int -> uint implicit conversion rule and updated the rules for modulus to use them. (In earlier languages, none of the implicit conversion rules did anything relevant, so there was no point in applying them.) This allows expressions such as: int foo; uint bar; uint mod = foo % bar; Cc: mesa-stable@lists.freedesktop.org Signed-off-by:Kenneth Graunke <kenneth@whitecape.org> Reviewed-by:
Ian Romanick <ian.d.romanick@intel.com> (cherry picked from commit 511de1a8)