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io_uring/timeout: fix multishot updates
After update only the first shot of a multishot timeout request adheres to the new timeout value while all subsequent retries continue to use the old value. Don't forget to update the timeout stored in struct io_timeout_data. Cc: stable@vger.kernel.org Fixes: ea97f6c8 ("io_uring: add support for multishot timeouts") Reported-by:Christian Mazakas <christian.mazakas@gmail.com> Signed-off-by:
Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/e6516c3304eb654ec234cfa65c88a9579861e597.1736015288.git.asml.silence@gmail.com Signed-off-by:
Jens Axboe <axboe@kernel.dk>
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