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drm/i915/fb: Relax clear color alignment to 64 bytes
Mesa changed its clear color alignment from 4k to 64 bytes without informing the kernel side about the change. This is now likely to cause framebuffer creation to fail. The only thing we do with the clear color buffer in i915 is: 1. map a single page 2. read out bytes 16-23 from said page 3. unmap the page So the only requirement we really have is that those 8 bytes are all contained within one page. Thus we can deal with the Mesa regression by reducing the alignment requiment from 4k to the same 64 bytes in the kernel. We could even go as low as 32 bytes, but IIRC 64 bytes is the hardware requirement on the 3D engine side so matching that seems sensible. Note that the Mesa alignment chages were partially undone so the regression itself was already fixed on userspace side. Cc: stable@vger.kernel.org Cc: Sagar Ghuge <sagar.ghuge@intel.com> Cc: Nanley Chery <nanley.g.chery@intel.com> Reported-by:Xi Ruoyao <xry111@xry111.site> Closes: #13057 Closes: https://lore.kernel.org/all/45a5bba8de009347262d86a4acb27169d9ae0d9f.camel@xry111.site/ Link: mesa/mesa@17f97a69 Link: mesa/mesa@888f63cf Signed-off-by:
Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241129065014.8363-2-ville.syrjala@linux.intel.com Tested-by:
Xi Ruoyao <xry111@xry111.site> Reviewed-by:
José Roberto de Souza <jose.souza@intel.com> (cherry picked from commit ed3a892e) Signed-off-by:
Tvrtko Ursulin <tursulin@ursulin.net>
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