System crashes on Blender viewport render RX5800XT / HIP / Cycles
Before submitting your bug report:
< TODO: Drop this section >
- Check if your bug has already been reported here.
- For any logs, backtraces, etc - use code blocks
- As examples of good bug reports you may review one of these - #1698 (closed), #1536, #1734 (closed)
Otherwise, fill the requested information below. And please remove anything that doesn't apply to keep things readable :)
Brief summary of the problem:
System freeze when moving (MMB) around object on viewport render / cycles / GPU compute. Need reboot or at least close session and restart session.
"It doesn't work" usually is not a helpful description of an issue. The more detail about how things are going wrong, the better. >
Hardware description:
- CPU: < i7 9700K >
- GPU: < TODO:
lspci -nn | grep VGA
orlshw -C display -numeric
> jean-martin@DesktopKubuntu20:~$ lspci -nn | grep VGA 03:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Device [1002:73bf] (rev c1) jean-martin@DesktopKubuntu20:~$
- System Memory: 32Go
- Display(s): Eizo _opt_blender_blender-3.2.1-linux-x64_blender.1000.crashCG243W (DP) and IIyama Prolite E2483HS (HDMI)
- Type of Display Connection: see above
System information:
-
Distro name and Version: 20.04.4
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Kernel version: Linux DesktopKubuntu20 5.13.0-35-generic #40 (closed)~20.04.1-Ubuntu SMP Mon Mar 7 09:18:32 UTC 2022 x86_64 x86_64 x86_64 GNU/Linux
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Custom kernel: <TODO: e.g., N/A or Kernel from amd-staging-drm-next >
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AMD official driver version: ROCm 5.2
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From https://repo.radeon.com/amdgpu/22.20/ubuntu focal main
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https://repo.radeon.com/rocm/apt/debian/ ubuntu main
How to reproduce the issue:
Open blender 3.2.1 or 3.2.2, load attached aegis_V4.blend file, go to viewport render/cycles/GPU compute and try to rotate the main object with middle mouse button a few times, after a while (around 5-10 times) system freezes (pixelised screen, no mouse or KB access except ctrl-alt-suppr to restart system or session). Reported the issue to Blender Foundation, they told me it is not on Blender side, it is a driver issue.
Attached files:
aegis_V4.blendaegis_V4.blenddmesg_blender_crash.txtXorg.0.logdmesg
Screenshots/video files
[ TODO: For rendering errors, attach screenshots of the problem and (if possible) of how it should look. For freezes, it may be useful to provide a screenshot of the affected game scene. Prefer screenshots over videos. ]
Log files (for system lockups / game freezes / crashes)
- Dmesg log (full log)
- Xorg log
- Any other log