agx: Fix packing of samplers in texture instrs
Typo in the handwritten packing code, oof! Fixes incorrectly repeated shadows in Neverball (among many other bugs, I assume). Huge thanks to Lina for the idea that this was the bug -- fixing it was a breeze from there :-) Fixes: 9f555388 ("agx: Pack texture ops") Signed-off-by:Alyssa Rosenzweig <alyssa@rosenzweig.io> Suggested-by:
Asahi Lina <lina@asahilina.net> Part-of: <mesa/mesa!17198>