glsl: Generate unique names for each const array lowered to uniforms
Uniform names (even for hidden uniforms) are required to be unique; some parts of the compiler assume they can be looked up by name. Fixes the piglit test: tests/spec/glsl-1.20/linker/array-initializers-1 Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Cc: "10.4" <mesa-stable@lists.freedesktop.org> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Loading
Please register or sign in to comment