anv: Add the pci_id into the shader cache UUID
This prevents a user from using a cache created on one hardware
generation on a different one. Of course, with Intel hardware, this
requires moving their drive from one machine to another but it's still
possible and we should prevent it.
Reviewed-by:
Chad Versace <chadversary@chromium.org>
Cc: mesa-stable@lists.freedesktop.org
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