radv: Override the uniform buffer offset alignment for World War Z.
Game does the equivalent of a ALIGN(..., minUniformBufferOffsetAlignment >> 4) which breaks when said alignment is <16 with a SIGFPE. CC: <mesa-stable@lists.freedesktop.org> Reviewed-by:Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <mesa/mesa!6120> (cherry picked from commit 0067f899)
- .pick_status.json 1 addition, 1 deletion.pick_status.json
- src/amd/vulkan/radv_device.c 17 additions, 1 deletionsrc/amd/vulkan/radv_device.c
- src/util/00-mesa-defaults.conf 4 additions, 0 deletionssrc/util/00-mesa-defaults.conf
- src/util/xmlpool/t_options.h 5 additions, 0 deletionssrc/util/xmlpool/t_options.h