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Commit 0067f899 authored by Bas Nieuwenhuizen's avatar Bas Nieuwenhuizen
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radv: Override the uniform buffer offset alignment for World War Z.


Game does the equivalent of a

ALIGN(..., minUniformBufferOffsetAlignment >> 4)

which breaks when said alignment is <16 with a SIGFPE.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: default avatarSamuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <mesa/mesa!6120>
parent a1d4721e
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