libs: window: wayland: rt event queue at destroy()
The proxy object of wl_buffer for the last frame remains in the wl_map. Even though we call wl_buffer_destroy() in frame_release_callback(), the proxy object remains without being removed, since proxy object is deleted when wayland server sees the delete request and sends 'delete_id' event. We need to call roundtrip before destroying event_queue so that the proxy object is removed. Otherwise, it would be mess up as receiving 'delete_id' event from previous play, when playing in the next va/wayland window with the same wl_display connection. https://bugzilla.gnome.org/show_bug.cgi?id=773689 Signed-off-by:Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
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