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Jose Fonseca authored
This was inadvertently forgotten when replacing gl_rasterization_rules with lower_left_origin and half_pixel_center (commit 2737abb4 ). This makes a difference when lower_left_origin != half_pixel_center, e.g, D3D10. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
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