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Commit e3a6f57a authored by Brian Paul's avatar Brian Paul
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st/mesa: fix/simplify st_texture_object::lastLevel calculation

Don't compute the st_texture_object::lastLevel field based on the texture
filters.  Use the _MaxLevel value that core Mesa computes for us.
When called from the GenerateMipmap path, we'll use the lastLevel field
as-is.
parent 41d0606b
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