nvc0/ir: flush denorms to zero in non-compute shaders
This will set the FTZ flag (flush denorms to zero) on all opcodes that can take it. This resolves issues in Unigine Heaven 4.0 where there were solid-filled boxes popping up. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89455 Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org> Signed-off-by:Ilia Mirkin <imirkin@alum.mit.edu>
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