main: Fix an error generated by FramebufferTexture
gl*FramebufferTexture should generate GL_INVALID_VALUE when the texture doesn't exist. [Fredrik: Split this change out from the next commit] Signed-off-by:Fredrik Höglund <fredrik@kde.org> Reviewed-by:
Fredrik Höglund <fredrik@kde.org> Reviewed-by:
Adam Jackson <ajax@redhat.com> Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org> (cherry picked from commit 69bdc9dc)
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