nvc0: switch mechanism for shader eviction to be a while loop
This aligns it to work similarly to nv50. However there's no library code there, so the whole thing can be freed. Here we end up with an allocated node that's not attached to a specific program. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86792 Signed-off-by:Ilia Mirkin <imirkin@alum.mit.edu> Cc: mesa-stable@lists.freedesktop.org (cherry picked from commit d06ce2f1)
Loading
Please register or sign in to comment