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dzn: Bunch of trivial feature implementation, or addition of stubs when things are more complicated

Merged Boris Brezillon requested to merge dzn-trivial-features into dozen
All threads resolved!

Add support for a bunch of trivial features (IOW, when the d3d12 and vulkan API are close enough to provide a direct mapping), and add stubs for features that we plan to delay adding support for.

based on !46 (merged)

/cc @jenatali

Edited by Boris Brezillon

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Merge request pipeline #486358 waiting for manual action

Merge request pipeline waiting for manual action for 5c402758

Merged by Boris BrezillonBoris Brezillon 3 years ago (Jan 18, 2022 11:24am UTC)

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Pipeline #486360 waiting for manual action

Pipeline waiting for manual action for 5c402758 on dozen

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  • Reviewed-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>

  • Louis-Francis Ratté-Boulianne approved this merge request

    approved this merge request

  • Boris Brezillon added 36 commits

    added 36 commits

    • d7579be7...3e50cb24 - 28 commits from branch dozen
    • 2fbe1acc - dzn: Add support for {Fill,Update}Buffer()
    • fc237fc3 - dzn: Add dummy GetRenderAreaGranularity() implementation
    • c270a534 - dzn: Support static samplers
    • 48471bfe - dzn: Add the missing SetEvent() implementation
    • c32aa633 - dzn: Define a dzn_stub() macro
    • c73efa2f - dzn: Add stubs for GetPipelineCacheData()/MergePipelineCaches()
    • c90e0ca1 - dzn: Add a dummy implementation for GetDeviceMemoryCommitment()
    • 5c402758 - dzn: Add a stub for QueueBindSparse()

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  • Boris Brezillon resolved all threads

    resolved all threads

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