swr: set PIPE_CAP_MAX_VARYINGS correctly
Unfortunately swr was missed in the original commit. The number of varyings should generally match up to what's reported as the shader caps for fragment inputs. Fixes: 6010d7b8 (gallium: add PIPE_CAP_MAX_VARYINGS) Signed-off-by:Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by:
Alok Hota <alok.hota@intel.com> Cc: 19.0 <mesa-stable@lists.freedesktop.org>
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