glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
Add a macro GL_LIB_NAME to hold the filename that configure comes up with based on the --with-gl-lib-name and --enable-mangling options. In driOpenDriver, use the GL_LIB_NAME macro instead of hard-coding "libGL.so.1". v2: Add an #ifndef/#define for GL_LIB_NAME so that non-autoconf builds will work. v3: Fix the library filename in the Makefile. Signed-off-by:Kyle Brenneman <kbrenneman@nvidia.com> Reviewed-by:
Emil Velikov <emil.l.velikov@gmail.com> Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit d35391cf)
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