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Asahi Lina
mesa
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retrace
f0e0a84a
·
WIP: asahi: Try to fix texture "counts"
·
May 22, 2022
ready
ce33e148
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asahi: Add wrap library
·
May 22, 2022
zb4-suss
081a26b5
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agx: Always coalesce preload moves
·
May 15, 2022
wip
7343105f
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SQUASHME: fix faults with stencil buffer
·
May 15, 2022
zb3
cd05ed2b
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asahi: Sync some more unknown fields
·
May 08, 2022
zb2-push
79c9bc39
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HACK: WIP: try to debug flake
·
May 07, 2022
ra3
4747619e
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agx: Add validation pass
·
May 01, 2022
ra-little-3
f8ff611d
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WIP
·
May 01, 2022
ra-little-2
266c1c17
·
wip
·
May 01, 2022
ra-little
d4de306d
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agx: Preallocate bigger vectors
·
Apr 18, 2022
ra
84a918d0
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agx: Preallocate bigger vectors
·
Apr 18, 2022
zbuf
bbc333a6
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asahi: Run lower_blend for all fragment shaders
·
Mar 21, 2022
zs-work
b991f9d0
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asahi: Don't clobber clear colours
·
Feb 21, 2022
mipmap-8
5738ca01
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asahi: Wire in pure integer texture formats
·
Feb 06, 2022
mipmap-7
7e6485dd
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asahi: Wire in pure integer texture formats
·
Feb 06, 2022
texture-count-fix
dd609ca4
·
WIP: asahi: Try to fix texture "counts"
·
Feb 06, 2022
mipmap-6
3949c9ae
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WIP: asahi: Try to fix texture "counts"
·
Feb 06, 2022
midgard-afbc
3175c89a
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panfrost: Remove redundant modifier assertions
·
Feb 04, 2022
mipmap-5
77d4807e
·
WIP: asahi: Try to fix texture "counts"
·
Jan 18, 2022
mipmap-4
485c8d3f
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asahi: Allow tiling of all bpps
·
Jan 18, 2022
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