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intel/elk: Move wpos_w setup right into nir_intrinsic_load_frag_w.
Given that the intrinsic will be CSEed at the NIR level, we don't need to
preemptively set it up at the top of the shader. No change in HSW shader-db.
Reviewed-by:
Alyssa Rosenzweig <alyssa@rosenzweig.io>
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