panfrost: Allocate blit_blend with ralloc()
This way we can use blend states as memory context which will help simplify the blend shader creation/destruction logic. Signed-off-by:Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by:
Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <mesa/mesa!7066>
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- src/gallium/drivers/panfrost/pan_context.c 2 additions, 1 deletionsrc/gallium/drivers/panfrost/pan_context.c
- src/gallium/drivers/panfrost/pan_context.h 1 addition, 1 deletionsrc/gallium/drivers/panfrost/pan_context.h
- src/gallium/drivers/panfrost/pan_job.c 2 additions, 1 deletionsrc/gallium/drivers/panfrost/pan_job.c
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