- Dec 02, 2006
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Gary Wong authored
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Gary Wong authored
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- Dec 01, 2006
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Claudio Ciccani authored
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Claudio Ciccani authored
Updated to the current DirectFBGL interface (i.e. added GetProcAddress()).
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Thomas Hellstrom authored
to the same drawable in a multithreading environment. This one slipped out of the texman merge.
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Claudio Ciccani authored
Duplicate destination surface to avoid saving/restoring the rendering state during each Clear.
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- Nov 30, 2006
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Sean D'Epagnier authored
the following improvements to linux-fbdev: 1. updated makefiles to build libOSMesa as well as libGL these are improvements to fbdev-glut 1. mouse cursor will timeout and be invisible if not being used 2. do not restore colormaps to truecolor targets, this causes problems at exit on my g450 3. fixed a crash when cleaning up from failure by munmaping what had not yet been mmaped 4. Resize event handling is improved, the resize function is not invoked from a signal handler now. 5. The main loop can detect if it is running very fast (greater than 2khz) 6. keyboard up and special up events are generated from stdin input mode and if it is also not redrawing, it sleeps 7. corrections in escape sequences for function keys for stdin input
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Roland Scheidegger authored
fix mixed conventional / generic vertex arrays which caused a wrong array order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250).
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- Nov 29, 2006
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Roland Scheidegger authored
check for target instead of program->Target in _tnl_program_string, avoids segfault if program is NULL
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Roland Scheidegger authored
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Roland Scheidegger authored
call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up the change in the r200 driver accordingly.
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Emma Anholt authored
Submitted by Gary Wong <gtw@gnu.org>
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- Nov 28, 2006
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Brian Paul authored
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Dave Airlie authored
requires hacks to DRM to remove MASTER from UPDATE_DRAW and ADD_DRAW
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Dave Airlie authored
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- Nov 27, 2006
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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- Nov 26, 2006
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Tilman Sauerbeck authored
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- Nov 24, 2006
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Brian Paul authored
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Brian Paul authored
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- Nov 23, 2006
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Keith Whitwell authored
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Keith Whitwell authored
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Dave Airlie authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Brian Paul authored
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Dave Airlie authored
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Brian Paul authored
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- Nov 22, 2006
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Brian Paul authored
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Roland Scheidegger authored
decrease the current vertex count by 1 if an uneven number of vertices is copied by _tnl_copy_vertices. Otherwise, since in this case it will copy an extra vertex to avoid problems with vertex order in the new buffer, one triangle will be drawn twice. This fixes bug #9062.
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