ephyr: Sync even less in ephyrInternalDamageRedisplay
If we have multiple damage rects we would sync (if we would sync) after
every hostx_paint_rect. For shm images you'd rather push all the
ShmPutImage requests and wait after the last one.
before after Operation
------------ -------------------- -------------------------
232000000.0 240000000.0 (1.034) Dot
41500000.0 41400000.0 (0.998) 1x1 rectangle
11400000.0 11400000.0 (1.000) 10x10 rectangle
553000.0 553000.0 (1.000) 100x100 rectangle
37300.0 38500.0 (1.032) 500x500 rectangle
831000.0 1140000.0 (1.372) PutImage 10x10 square
65200.0 134000.0 (2.055) PutImage 100x100 square
3410.0 3500.0 (1.026) PutImage 500x500 square
810000.0 1150000.0 (1.420) ShmPutImage 10x10 square
346000.0 364000.0 (1.052) ShmPutImage 100x100 square
22400.0 22800.0 (1.018) ShmPutImage 500x500 square
Reviewed-by:
Emma Anholt <emma@anholt.net>
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