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Commit 12082905 authored by Bill Kristiansen's avatar Bill Kristiansen Committed by Marge Bot
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d3d12: Sets all SRV descriptors as data-static

As Mesa d3d12 is currently implemented, all resource data is static
at the time a SRV or CBV is created.  Therefore, it makes sense for all
descriptors to use the DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS
flag.  Use of this flag broadens debug validation and allows some
optimizations in the underlying driver.

Part-of: <mesa/mesa!10871>
parent bb1d0025
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