Skip to content
  • Emma Anholt's avatar
    v3d: Fix up VS output setup during precompiles. · f8e6b364
    Emma Anholt authored
    I noticed that a VS I was debugging was missing all of its output stores
    -- outputs_written was for POS, VAR0, VAR3, while the shader's variables
    were POS, VAR9, and VAR12.  I'm not sure what outputs_written is supposed
    to be doing here, but we can just walk the declared variables and avoid
    both this bug and the emission of extra stvpms for less-than-vec4
    varyings.
    f8e6b364