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Commit 46a35b22 authored by Adam Jackson's avatar Adam Jackson :headphones:
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Get trident building and -Werror clean.

- Added Makefile
- Deleted references to old headers
- Added prototypes all over the place
- Lots of type updates (drmHandle -> drm_handle_t etc.)
- Added __driCreateNewScreen(), deleted __driCreateScreen()
- Fixed context creation to match other drivers
- Fixed various bitfield names
- Bumped driver date

Still nowhere close to usable, the DDX isn't DRI-aware and there's no DRM.
parent 1c86c7ad
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# src/mesa/drivers/dri/trident/Makefile
TOP = ../../../../..
include $(TOP)/configs/current
LIBNAME = trident_dri.so
# Not yet
# MINIGLX_SOURCES = server/trident_dri.c
COMMON_SOURCES = \
../../common/driverfuncs.c \
../common/mm.c \
../common/utils.c \
../common/texmem.c \
../common/vblank.c \
../common/xmlconfig.c \
../common/dri_util.c \
../common/glcontextmodes.c
DRIVER_SOURCES = \
trident_context.c \
trident_state.c \
trident_vb.c \
trident_dd.c \
trident_tris.c
C_SOURCES = \
$(COMMON_SOURCES) \
$(DRIVER_SOURCES)
ASM_SOURCES =
include ../Makefile.template
symlinks:
......@@ -37,17 +37,18 @@
#include "context.h"
#include "simple_list.h"
#include "mem.h"
#include "matrix.h"
#include "extensions.h"
#if defined(USE_X86_ASM)
#include "X86/common_x86_asm.h"
#endif
#include "simple_list.h"
#include "mem.h"
#include "mm.h"
static const struct gl_pipeline_stage *trident_pipeline[] = {
#include "drivers/common/driverfuncs.h"
#include "dri_util.h"
static const struct tnl_pipeline_stage *trident_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,
......@@ -58,7 +59,7 @@ static const struct gl_pipeline_stage *trident_pipeline[] = {
};
GLboolean tridentCreateContext( Display *dpy, const __GLcontextModes *glVisual,
GLboolean tridentCreateContext( const __GLcontextModes *glVisual,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate)
{
......@@ -66,6 +67,7 @@ GLboolean tridentCreateContext( Display *dpy, const __GLcontextModes *glVisual,
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
tridentContextPtr tmesa;
tridentScreenPtr tridentscrn;
struct dd_function_table functions;
#if 0
drm_trident_sarea_t *saPriv=(drm_trident_sarea_t *)(((char*)sPriv->pSAREA)+
sizeof(XF86DRISAREARec));
......@@ -80,20 +82,22 @@ GLboolean tridentCreateContext( Display *dpy, const __GLcontextModes *glVisual,
else
shareCtx = NULL;
tmesa->glCtx = _mesa_create_context(glVisual, shareCtx, tmesa, GL_TRUE);
_mesa_init_driver_functions(&functions);
tmesa->glCtx =
_mesa_create_context(glVisual, shareCtx, &functions, (void *)tmesa);
if (!tmesa->glCtx) {
FREE(tmesa);
return GL_FALSE;
}
tmesa->display = dpy;
tmesa->driContext = driContextPriv;
tmesa->driScreen = sPriv;
tmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */
tmesa->hHWContext = driContextPriv->hHWContext;
tmesa->driHwLock = &sPriv->pSAREA->lock;
tmesa->driHwLock = (drmLock *)&sPriv->pSAREA->lock;
tmesa->driFd = sPriv->fd;
#if 0
tmesa->sarea = saPriv;
......@@ -159,11 +163,11 @@ GLboolean tridentCreateContext( Display *dpy, const __GLcontextModes *glVisual,
tridentDDInitTriFuncs( ctx );
tridentDDInitState( tmesa );
driContextPriv->driverPrivate = (void *)tmesa;
driContextPriv->driverPrivate = (void *)tmesa;
UNLOCK_HARDWARE(tmesa);
return GL_TRUE;
return GL_TRUE;
}
static void
......@@ -181,15 +185,14 @@ tridentDestroyContext(__DRIcontextPrivate *driContextPriv)
tmesa->glCtx->DriverCtx = NULL;
_mesa_destroy_context(tmesa->glCtx);
Xfree(tmesa);
_mesa_free(tmesa);
driContextPriv->driverPrivate = NULL;
}
}
static GLboolean
tridentCreateBuffer( Display *dpy,
__DRIscreenPrivate *driScrnPriv,
tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv,
__DRIdrawablePrivate *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
......@@ -217,10 +220,9 @@ tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
}
static void
tridentSwapBuffers(Display *dpy, void *drawablePrivate)
tridentSwapBuffers(__DRIdrawablePrivate *drawablePrivate)
{
__DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate;
(void) dpy;
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
tridentContextPtr tmesa;
......@@ -228,7 +230,7 @@ tridentSwapBuffers(Display *dpy, void *drawablePrivate)
tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate;
ctx = tmesa->glCtx;
if (ctx->Visual.doubleBufferMode) {
_mesa_swapbuffers( ctx ); /* flush pending rendering comands */
_mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
tridentCopyBuffer( dPriv );
}
}
......@@ -284,24 +286,11 @@ tridentUnbindContext( __DRIcontextPrivate *driContextPriv )
return GL_TRUE;
}
static GLboolean
tridentOpenFullScreen(__DRIcontextPrivate *driContextPriv)
{
return GL_TRUE;
}
static GLboolean
tridentCloseFullScreen(__DRIcontextPrivate *driContextPriv)
{
return GL_TRUE;
}
tridentScreenPtr tridentCreateScreen( __DRIscreenPrivate *sPriv )
{
TRIDENTDRIPtr tDRIPriv = (TRIDENTDRIPtr)sPriv->pDevPriv;
tridentScreenPtr tridentScreen;
int i;
#if 0
/* Check the DRI version */
......@@ -360,7 +349,7 @@ printf("offset 0x%x 0x%x\n",tridentScreen->backOffset,tridentScreen->depthOffset
FREE(tridentScreen);
return GL_FALSE;
}
printf("MAPPED at 0x%x\n",tridentScreen->mmio.map);
printf("MAPPED at %p\n", tridentScreen->mmio.map);
return tridentScreen;
}
......@@ -396,23 +385,49 @@ static struct __DriverAPIRec tridentAPI = {
tridentSwapBuffers,
tridentMakeCurrent,
tridentUnbindContext,
tridentOpenFullScreen,
tridentCloseFullScreen
};
/*
* This is the bootstrap function for the driver.
* The __driCreateScreen name is the symbol that libGL.so fetches.
* Return: pointer to a __DRIscreenPrivate.
*/
void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc,
int numConfigs, __GLXvisualConfig *config)
#ifndef USE_NEW_INTERFACE
#error trident_dri.so is new-interface only.
#else
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
PUBLIC void *__driCreateNewScreen( __DRInativeDisplay *dpy, int scrn,
__DRIscreen *psc,
const __GLcontextModes * modes,
const __DRIversion * ddx_version,
const __DRIversion * dri_version,
const __DRIversion * drm_version,
const __DRIframebuffer * frame_buffer,
drmAddress pSAREA, int fd,
int internal_api_version,
__GLcontextModes ** driver_modes )
{
__DRIscreenPrivate *psp;
psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &tridentAPI);
return (void *) psp;
__DRIscreenPrivate *psp;
/* XXX version checks */
psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
ddx_version, dri_version, drm_version,
frame_buffer, pSAREA, fd,
internal_api_version, &tridentAPI);
if ( psp != NULL ) {
create_context_modes = (PFNGLXCREATECONTEXTMODES)
glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
#if 0
if ( create_context_modes != NULL ) {
TRIDENTDRIPtr dri_priv = (TRIDENTDRIPtr) psp->pDevPriv;
*driver_modes = tridentFillInModes( dri_priv->bytesPerPixel * 8,
GL_TRUE );
}
#endif
}
return (void *) psp;
}
#endif
void __driRegisterExtensions(void)
{
/* No extensions */
......
......@@ -27,7 +27,6 @@
#ifndef _TRIDENT_CONTEXT_H_
#define _TRIDENT_CONTEXT_H_
#include "compiler.h"
#include "dri_util.h"
#include "macros.h"
#include "mtypes.h"
......@@ -54,6 +53,23 @@
#include "tnl_dd/t_dd_vertex.h"
#undef TAG
/* these require that base be dword-aligned */
static inline void MMIO_OUT32(unsigned char *base, unsigned int offset,
unsigned int val)
{
unsigned int *addr = (unsigned int *)(base + offset);
*addr = val;
}
static inline unsigned int MMIO_IN32(unsigned char *base, unsigned int offset)
{
unsigned int *addr = (unsigned int *)(base + offset);
return *addr;
}
#define MMIO_OUT8(base, offset, val) *((base) + (offset)) = (val)
#define MMIO_IN8(base, offset) *((base) + (offset))
struct trident_context;
typedef struct trident_context tridentContextRec;
typedef struct trident_context *tridentContextPtr;
......@@ -74,7 +90,7 @@ typedef void (*trident_point_func)( tridentContextPtr,
const tridentVertex * );
typedef struct {
drmHandle handle; /* Handle to the DRM region */
drm_handle_t handle; /* Handle to the DRM region */
drmSize size; /* Size of the DRM region */
unsigned char *map; /* Mapping of the DRM region */
} tridentRegionRec, *tridentRegionPtr;
......@@ -123,11 +139,9 @@ struct trident_context {
/* Mirrors of some DRI state
*/
Display *display; /* X server display */
int lastStamp; /* mirror driDrawable->lastStamp */
drmContext hHWContext;
drm_context_t hHWContext;
drmLock *driHwLock;
int driFd;
......@@ -141,10 +155,10 @@ struct trident_context {
GLint readOffset, readPitch;
GLuint numClipRects; /* Cliprects for the draw buffer */
XF86DRIClipRectPtr pClipRects;
drm_clip_rect_t *pClipRects;
GLint scissor;
XF86DRIClipRectRec ScissorRect; /* Current software scissor */
drm_clip_rect_t ScissorRect; /* Current software scissor */
GLuint Fallback;
GLuint RenderIndex;
......@@ -199,10 +213,19 @@ void tridentInitHW( tridentContextPtr tmesa );
void tridentDDInitStateFuncs( GLcontext *ctx );
void tridentDDInitTextureFuncs( GLcontext *ctx );
void tridentDDInitTriFuncs( GLcontext *ctx );
extern void tridentBuildVertices( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint newinputs );
extern void tridentInitVB( GLcontext *ctx );
extern void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv );
extern void tridentFallback( tridentContextPtr tmesa, GLuint bit,
GLboolean mode );
extern void tridentCheckTexSizes( GLcontext *ctx );
extern void tridentChooseVertexState( GLcontext *ctx );
extern void tridentDDUpdateHWState( GLcontext *ctx );
extern void tridentUploadHwStateLocked( tridentContextPtr tmesa );
#define TRIDENT_CONTEXT(ctx) ((tridentContextPtr)(ctx->DriverCtx))
......
......@@ -33,8 +33,7 @@
#include "swrast/swrast.h"
#include "context.h"
#define TRIDENT_DATE "20020318"
#define TRIDENT_DATE "20041223"
/* Return the width and height of the current color buffer.
*/
......
#ifndef _TRIDENT_DRI_
#define _TRIDENT_DRI_
#include "xf86drm.h"
typedef struct {
drm_handle_t regs;
drmSize regsSize;
drmAddress regsMap;
int deviceID;
int width;
int height;
int mem;
int frontOffset;
int frontPitch;
int backOffset;
int backPitch;
int depthOffset;
int depthPitch;
int cpp;
#if 0
int textureOffset;
int textureSize;
#endif
unsigned int sarea_priv_offset;
} TRIDENTDRIRec, *TRIDENTDRIPtr;
#endif
/* XXX tridentGetLock doesn't exist... */
#define LOCK_HARDWARE(tmesa) \
do { \
char __ret = 0; \
DRM_CAS(tmesa->driHwLock, tmesa->hHWContext, \
DRM_LOCK_HELD | tmesa->hHWContext, __ret); \
} while (0)
#define UNLOCK_HARDWARE(tmesa) \
DRM_UNLOCK(tmesa->driFd, tmesa->driHwLock, tmesa->hHWContext)
......@@ -26,7 +26,10 @@
*/
#include "trident_context.h"
#include "trident_lock.h"
#include "array_cache/acache.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#define TRIDENTPACKCOLOR332(r, g, b) \
(((r) & 0xe0) | (((g) & 0xe0) >> 3) | (((b) & 0xc0) >> 6))
......@@ -90,9 +93,9 @@ void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv )
{
unsigned char *MMIO;
tridentContextPtr tmesa;
GLint nbox, i, ret;
GLint nbox, i;
int busy;
XF86DRIClipRectPtr pbox;
drm_clip_rect_t *pbox;
assert(dPriv);
assert(dPriv->driContextPriv);
......@@ -110,7 +113,7 @@ void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv )
for ( i = 0 ; i < nbox ; i++ ) {
#if 0
GLint nr = MIN2( i + MACH64_NR_SAREA_CLIPRECTS , nbox );
XF86DRIClipRectPtr b = tmesa->sarea->boxes;
drm_clip_rect_t *b = tmesa->sarea->boxes;
GLint n = 0;
for ( ; i < nr ; i++ ) {
......@@ -151,11 +154,9 @@ static void tridentDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
{
tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
__DRIdrawablePrivate *dPriv = tmesa->driDrawable;
int busy;
GLuint flags = 0;
GLint i;
GLint ret;
#define DRM_TRIDENT_FRONT 0x01
#define DRM_TRIDENT_BACK 0x02
......@@ -195,8 +196,8 @@ static void tridentDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
for ( i = 0 ; i < tmesa->numClipRects ; i++ ) {
#if 0
int nr = MIN2( i + TRIDENT_NR_SAREA_CLIPRECTS, tmesa->numClipRects );
XF86DRIClipRectPtr box = tmesa->pClipRects;
XF86DRIClipRectPtr b = tmesa->sarea->boxes;
drm_clip_rect_t *box = tmesa->pClipRects;
drm_clip_rect_t *b = tmesa->sarea->boxes;
GLint n = 0;
if ( !all ) {
......@@ -363,12 +364,12 @@ void tridentSetCliprects( tridentContextPtr tmesa, GLenum mode )
switch ( mode ) {
case GL_FRONT_LEFT:
if (dPriv->numClipRects == 0) {
static XF86DRIClipRectRec zeroareacliprect = {0,0,0,0};
static drm_clip_rect_t zeroareacliprect = {0,0,0,0};
tmesa->numClipRects = 1;
tmesa->pClipRects = &zeroareacliprect;
} else {
tmesa->numClipRects = dPriv->numClipRects;
tmesa->pClipRects = (XF86DRIClipRectPtr)dPriv->pClipRects;
tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pClipRects;
}
tmesa->drawX = dPriv->x;
tmesa->drawY = dPriv->y;
......@@ -376,19 +377,19 @@ void tridentSetCliprects( tridentContextPtr tmesa, GLenum mode )
case GL_BACK_LEFT:
if ( dPriv->numBackClipRects == 0 ) {
if (dPriv->numClipRects == 0) {
static XF86DRIClipRectRec zeroareacliprect = {0,0,0,0};
static drm_clip_rect_t zeroareacliprect = {0,0,0,0};
tmesa->numClipRects = 1;
tmesa->pClipRects = &zeroareacliprect;
} else {
tmesa->numClipRects = dPriv->numClipRects;
tmesa->pClipRects = (XF86DRIClipRectPtr)dPriv->pClipRects;
tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pClipRects;
tmesa->drawX = dPriv->x;
tmesa->drawY = dPriv->y;
}
}
else {
tmesa->numClipRects = dPriv->numBackClipRects;
tmesa->pClipRects = (XF86DRIClipRectPtr)dPriv->pBackClipRects;
tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pBackClipRects;
tmesa->drawX = dPriv->backX;
tmesa->drawY = dPriv->backY;
}
......@@ -402,6 +403,7 @@ void tridentSetCliprects( tridentContextPtr tmesa, GLenum mode )
#endif
}
#if 0
static GLboolean tridentDDSetDrawBuffer( GLcontext *ctx, GLenum mode )
{
tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
......@@ -450,7 +452,7 @@ static void tridentDDClearColor( GLcontext *ctx,
color[0], color[1],
color[2], color[3] );
}
#endif
void tridentDDUpdateState( GLcontext *ctx, GLuint new_state )
{
......
......@@ -31,6 +31,7 @@
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
static int first = 1;
......@@ -277,7 +278,7 @@ void Init3D( tridentContextPtr tmesa )
int DrawTriangle( tridentContextPtr tmesa)
{
volatile unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
dmaBufRec clr;
printf("DRAW TRI\n");
......@@ -416,6 +417,7 @@ static INLINE void trident_draw_point(tridentContextPtr tmesa,
const tridentVertex *v0 )
{
unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
(void) MMIO;
}
static INLINE void trident_draw_line( tridentContextPtr tmesa,
......@@ -423,6 +425,7 @@ static INLINE void trident_draw_line( tridentContextPtr tmesa,
const tridentVertex *v1 )
{
unsigned char *MMIO = tmesa->tridentScreen->mmio.map;
(void) MMIO;
}
static INLINE void trident_draw_triangle( tridentContextPtr tmesa,
......@@ -547,6 +550,7 @@ if (vertsize == 4) {
* primitives are being drawn, and only for the unaccelerated
* primitives.
*/
#if 0
static void
trident_fallback_quad( tridentContextPtr tmesa,
const tridentVertex *v0,
......@@ -562,6 +566,11 @@ trident_fallback_quad( tridentContextPtr tmesa,
trident_translate_vertex( ctx, v3, &v[3] );
_swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] );
}
#endif
/* XXX hack to get the prototype defined in time... */
void trident_translate_vertex(GLcontext *ctx, const tridentVertex *src,
SWvertex *dst);
static void
trident_fallback_tri( tridentContextPtr tmesa,
......@@ -649,10 +658,10 @@ do { \
static struct {
points_func points;
line_func line;
triangle_func triangle;
quad_func quad;
tnl_points_func points;
tnl_line_func line;
tnl_triangle_func triangle;
tnl_quad_func quad;
} rast_tab[TRIDENT_MAX_TRIFUNC];
......@@ -733,7 +742,9 @@ static const GLuint hw_prim[GL_POLYGON+1] = {
#endif
static void tridentResetLineStipple( GLcontext *ctx );
#if 0
static void tridentRasterPrimitive( GLcontext *ctx, GLuint hwprim );
#endif
static void tridentRenderPrimitive( GLcontext *ctx, GLenum prim );
#define RASTERIZE(x) /*if (tmesa->hw_primitive != hw_prim[x]) \
......@@ -985,13 +996,14 @@ static void tridentChooseRenderState(GLcontext *ctx)
* which renders strips as strips, the equivalent calculations are
* performed in tridentrender.c.
*/
#if 0
static void tridentRasterPrimitive( GLcontext *ctx, GLuint hwprim )
{
tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
if (tmesa->hw_primitive != hwprim)
tmesa->hw_primitive = hwprim;
}
#endif
static void tridentRenderPrimitive( GLcontext *ctx, GLenum prim )
{
......@@ -1043,6 +1055,7 @@ static void tridentRenderFinish( GLcontext *ctx )
static void tridentResetLineStipple( GLcontext *ctx )
{
tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
(void) tmesa;
/* Reset the hardware stipple counter.
*/
......
......@@ -26,10 +26,8 @@
*/
#include "glheader.h"
#include "mtypes.h"
#include "mem.h"
#include "macros.h"
#include "colormac.h"
#include "mmath.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast/swrast.h"
......@@ -49,8 +47,8 @@
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
interp_func interp;
copy_pv_func copy_pv;
tnl_interp_func interp;
tnl_copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_stride_shift;
......@@ -77,10 +75,12 @@ static struct {
#define DO_PTEX (IND & TRIDENT_PTEX_BIT)
#define VERTEX tridentVertex
#define VERTEX_COLOR trident_color_t
#define LOCALVARS tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx);
#define GET_VIEWPORT_MAT() tmesa->hw_viewport
#define GET_TEXSOURCE(n) tmesa->tmu_source[n]
#define GET_VERTEX_FORMAT() tmesa->vertex_format
#define GET_VERTEX_SIZE() tmesa->vertex_size
#define GET_VERTEX_STORE() tmesa->verts
#define GET_VERTEX_STRIDE_SHIFT() tmesa->vertex_stride_shift
#define GET_UBYTE_COLOR_STORE() &tmesa->UbyteColor
......@@ -310,24 +310,24 @@ void tridentBuildVertices( GLcontext *ctx,
if (!newinputs)
return;
if (newinputs & VERT_CLIP) {
if (newinputs & VERT_BIT_POS) {
setup_tab[tmesa->SetupIndex].emit( ctx, start, count, v, stride );
} else {
GLuint ind = 0;
if (newinputs & VERT_RGBA)
if (newinputs & VERT_BIT_COLOR0)
ind |= TRIDENT_RGBA_BIT;
if (newinputs & VERT_SPEC_RGB)
if (newinputs & VERT_BIT_COLOR1)
ind |= TRIDENT_SPEC_BIT;
if (newinputs & VERT_TEX0)
if (newinputs & VERT_BIT_TEX0)
ind |= TRIDENT_TEX0_BIT;
if (newinputs & VERT_TEX1)
if (newinputs & VERT_BIT_TEX1)
ind |= TRIDENT_TEX1_BIT;
if (newinputs & VERT_FOG_COORD)
if (newinputs & VERT_BIT_FOG)
ind |= TRIDENT_FOG_BIT;
if (tmesa->SetupIndex & TRIDENT_PTEX_BIT)
......@@ -373,10 +373,9 @@ void tridentChooseVertexState( GLcontext *ctx )
if (ctx->Fog.Enabled)
ind |= TRIDENT_FOG_BIT;
if (ctx->Texture._ReallyEnabled) {
if (ctx->Texture.Unit[0]._ReallyEnabled) {
ind |= TRIDENT_TEX0_BIT;
if (ctx->Texture.Unit[0]._ReallyEnabled &&
ctx->Texture.Unit[1]._ReallyEnabled) {
if (ctx->Texture.Unit[1]._ReallyEnabled) {
ind |= TRIDENT_TEX1_BIT;
}
}
......@@ -424,12 +423,12 @@ void tridentFreeVB( GLcontext *ctx )
}
if (tmesa->UbyteSecondaryColor.Ptr) {
ALIGN_FREE(tmesa->UbyteSecondaryColor.Ptr);
ALIGN_FREE((void *)tmesa->UbyteSecondaryColor.Ptr);
tmesa->UbyteSecondaryColor.Ptr = 0;
}
if (tmesa->UbyteColor.Ptr) {
ALIGN_FREE(tmesa->UbyteColor.Ptr);
ALIGN_FREE((void *)tmesa->UbyteColor.Ptr);
tmesa->UbyteColor.Ptr = 0;
}
}
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