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Commit 1363a47c authored by Dave Airlie's avatar Dave Airlie
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radv: use 3d shader for gfx9 copies if dst is 3d


This fixes some crucible 3d miptree tests I've been working on
when executed using the compute shader path.

Fixes: d08f2678 (radv/gfx9: fix 3d image to image transfers on compute queues.)
Reviewed-by: default avatarSamuel Pitoiset <samuel.pitoiset@gmail.com>
parent 12e35a64
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