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Commit 6c00240b authored by Faith Ekstrand's avatar Faith Ekstrand :speech_balloon:
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intel/fs: Don't stomp f0.1 in SIMD16 ballot


In fragment shaders f0.1 is used for discards so doing ballot after a
discard can potentially cause the discard to not happen.  However, we
don't support SIMD32 fragment shaders yet so this isn't a problem.

Reviewed-by: default avatarIago Toral Quiroga <itoral@igalia.com>
Cc: mesa-stable@lists.freedesktop.org
parent def013a8
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