st/glsl_to_tgsi: fix indirect access to 64-bit integer
Make sure we actually allocate two adjacent TGSI temporaries. The
current code fails e.g. when an arithmetic operation has two
operands with indirect accesses.
I will send out a new piglit test
(arb_gpu_shader_int64/execution/indirect-array-two-accesses.shader_test)
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by:
Marek Olšák <marek.olsak@amd.com>
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