glsl/linker: Fail linking on ES if uniform precision qualifiers don't match
When GL_OES_geometry_shader is enabled, this fixes dEQP-GLES31.functional.shaders.linkage.geometry.uniform.rules.type_mismatch_1. Signed-off-by:Ian Romanick <ian.d.romanick@intel.com> Reviewed-by:
Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by:
Kenneth Graunke <kenneth@whitecape.org>
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