radeonsi: don't clear framebuffer.state before dcc decomp
This causes inconsistencies between sctx->framebuffer.state and other sctx->framebuffer properties (like compressed_cb_mask). The point of this code was to fix an issue with vi_separate_dcc_stop_query, which was removed by 804e2924 we can safely drop it. Reviewed-by:Marek Olšák <marek.olsak@amd.com> Closes: mesa/mesa#6099 Cc: mesa-stable Part-of: <mesa/mesa!15261> (cherry picked from commit 968d6812)
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